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Diffstat (limited to 'Weapon.cs')
| -rw-r--r-- | Weapon.cs | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -10,7 +10,6 @@ public partial class Weapon : Node2D public override void _Process(double delta) { LookAt(GetGlobalMousePosition()); - GD.Print("Weapon rotation is running!"); // Add this line } public void Fire(Vector2 targetPosition) { |
