diff options
Diffstat (limited to 'StatsComponent.cs')
| -rw-r--r-- | StatsComponent.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/StatsComponent.cs b/StatsComponent.cs new file mode 100644 index 0000000..67b21b8 --- /dev/null +++ b/StatsComponent.cs @@ -0,0 +1,20 @@ +using Godot; + +public partial class StatsComponent : Node +{ + // No longer exported here! + public EntityStats RuntimeStats { get; private set; } + + // We call this manually from the Player script + public void Initialize(EntityStats baseStats) + { + if (baseStats != null) + { + RuntimeStats = (EntityStats)baseStats.Duplicate(); + } + else + { + GD.PrintErr("CRITICAL: StatsComponent received null BaseStats!"); + } + } +}
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