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-rw-r--r--Node2d.cs15
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diff --git a/Node2d.cs b/Node2d.cs
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+using Godot;
+using System;
+
+public partial class Node2d : Node2D
+{
+ // Called when the node enters the scene tree for the first time.
+ public override void _Ready()
+ {
+ }
+
+ // Called every frame. 'delta' is the elapsed time since the previous frame.
+ public override void _Process(double delta)
+ {
+ }
+}