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authoralex <[email protected]>2026-07-21 01:42:31 +0200
committeralex <[email protected]>2026-07-21 01:42:31 +0200
commitddb50b0b66c838bc97e79c826ff5375e15f8f038 (patch)
treea4c08f1571cbeff61f7f94f1f3510494729f30df /Node2d.cs
downloadgodot-testing-ddb50b0b66c838bc97e79c826ff5375e15f8f038.tar.xz
godot-testing-ddb50b0b66c838bc97e79c826ff5375e15f8f038.zip
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+using Godot;
+using System;
+
+public partial class Node2d : Node2D
+{
+ // Called when the node enters the scene tree for the first time.
+ public override void _Ready()
+ {
+ }
+
+ // Called every frame. 'delta' is the elapsed time since the previous frame.
+ public override void _Process(double delta)
+ {
+ }
+}