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authoralex <[email protected]>2026-07-25 17:14:11 +0200
committeralex <[email protected]>2026-07-25 17:14:11 +0200
commita6e7c49a162ada8ec0883fccb1da7313b03ba2ec (patch)
tree2e374c703ea3591e9f7053477bb1135fe608f58f /weapons/torch.tscn
parent023c4f003d58c27cd2677307abe2c65bb09c2681 (diff)
downloadgodot-testing-a6e7c49a162ada8ec0883fccb1da7313b03ba2ec.tar.xz
godot-testing-a6e7c49a162ada8ec0883fccb1da7313b03ba2ec.zip
weapons are swappable nowHEADmain
Diffstat (limited to 'weapons/torch.tscn')
-rw-r--r--weapons/torch.tscn14
1 files changed, 14 insertions, 0 deletions
diff --git a/weapons/torch.tscn b/weapons/torch.tscn
new file mode 100644
index 0000000..39bb963
--- /dev/null
+++ b/weapons/torch.tscn
@@ -0,0 +1,14 @@
+[gd_scene format=3 uid="uid://ctmfmhg8v8msi"]
+
+[ext_resource type="Script" uid="uid://bhmdvsdxc4cnj" path="res://Weapon.cs" id="1_brm8f"]
+[ext_resource type="PackedScene" uid="uid://cchdwhewroga8" path="res://Bullet.tscn" id="2_e1en3"]
+[ext_resource type="Texture2D" uid="uid://k44pw581tslx" path="res://2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_1.png" id="3_objab"]
+
+[node name="Weapon" type="Node2D" unique_id=1330410444]
+script = ExtResource("1_brm8f")
+BulletScene = ExtResource("2_e1en3")
+
+[node name="Sprite2D" type="Sprite2D" parent="." unique_id=962000068]
+position = Vector2(8, 0)
+rotation = 1.5707964
+texture = ExtResource("3_objab")