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[gd_scene format=3 uid="uid://bnllfdi8bdsfq"]
[ext_resource type="Texture2D" uid="uid://cm85xl58511xg" path="res://2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_1.png" id="1_v81qt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0m7y3"]
size = Vector2(14, 13)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_pclqv"]
size = Vector2(28, 14)
[node name="Door" type="Node2D" unique_id=1422902327]
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1525795761]
texture = ExtResource("1_v81qt")
[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1528162459]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1400001054]
position = Vector2(0, 1.5)
shape = SubResource("RectangleShape2D_0m7y3")
[node name="Area2D" type="Area2D" parent="." unique_id=697043373]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=740711026]
position = Vector2(-29, 2)
shape = SubResource("RectangleShape2D_pclqv")
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