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Diffstat (limited to '2D Pixel Dungeon Asset Pack/Character_animation')
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.pngbin0 -> 525 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.pngbin0 -> 525 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_3.pngbin0 -> 571 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_4.pngbin0 -> 578 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_1.pngbin0 -> 512 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_2.pngbin0 -> 514 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_3.pngbin0 -> 565 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_4.pngbin0 -> 569 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v2/skeleton_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.pngbin0 -> 550 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.pngbin0 -> 522 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.pngbin0 -> 508 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.pngbin0 -> 537 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.pngbin0 -> 512 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.pngbin0 -> 496 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.pngbin0 -> 479 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.pngbin0 -> 520 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_1.pngbin0 -> 474 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_2.pngbin0 -> 449 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_3.pngbin0 -> 454 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_4.pngbin0 -> 443 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v1/skull_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.pngbin0 -> 409 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.pngbin0 -> 386 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.pngbin0 -> 411 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.pngbin0 -> 385 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_1.pngbin0 -> 534 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_2.pngbin0 -> 542 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_3.pngbin0 -> 520 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_4.pngbin0 -> 543 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v1/vampire_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.pngbin0 -> 437 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.pngbin0 -> 455 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.pngbin0 -> 450 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.pngbin0 -> 485 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.pngbin0 -> 350 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.pngbin0 -> 385 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.pngbin0 -> 386 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.pngbin0 -> 386 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.pngbin0 -> 379 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.pngbin0 -> 410 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.pngbin0 -> 405 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.pngbin0 -> 406 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.pngbin0 -> 317 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.pngbin0 -> 375 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.pngbin0 -> 334 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.pngbin0 -> 310 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.pngbin0 -> 345 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.pngbin0 -> 400 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.pngbin0 -> 351 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.pngbin0 -> 331 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.pngbin0 -> 331 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.pngbin0 -> 353 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.pngbin0 -> 348 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.pngbin0 -> 359 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.pngbin0 -> 354 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.pngbin0 -> 378 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.pngbin0 -> 367 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png.import40
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.pngbin0 -> 380 bytes
-rw-r--r--2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png.import40
112 files changed, 2240 insertions, 0 deletions
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png
new file mode 100644
index 0000000..f28cce2
--- /dev/null
+++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png
Binary files differ
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png.import
new file mode 100644
index 0000000..66a70d5
--- /dev/null
+++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png.import
@@ -0,0 +1,40 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dhpxq083pri0j"
+path="res://.godot/imported/skeleton_v1_1.png-436a7e01e0620d9ac8d11f64afcbc846.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_1.png"
+dest_files=["res://.godot/imported/skeleton_v1_1.png-436a7e01e0620d9ac8d11f64afcbc846.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png
new file mode 100644
index 0000000..44195a6
--- /dev/null
+++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png
Binary files differ
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png.import
new file mode 100644
index 0000000..91ba3db
--- /dev/null
+++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png.import
@@ -0,0 +1,40 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://bn47jg6a0bhde"
+path="res://.godot/imported/skeleton_v1_2.png-4a6ac368fc0c5a89d8cee5e7329a4e64.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_2.png"
+dest_files=["res://.godot/imported/skeleton_v1_2.png-4a6ac368fc0c5a89d8cee5e7329a4e64.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_3.png
new file mode 100644
index 0000000..c5c2a43
--- /dev/null
+++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton1/v1/skeleton_v1_3.png
Binary files differ
diff --git a/2D Pixel Dungeon Asset Pack/Chara