diff options
| author | alex <[email protected]> | 2026-07-24 21:15:53 +0200 |
|---|---|---|
| committer | alex <[email protected]> | 2026-07-24 21:15:53 +0200 |
| commit | 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 (patch) | |
| tree | de012eb81e45de014bf451ab1e8e741ef5abf3c5 /project.godot | |
| parent | 7e0c071a0d86563f9d450bf9073e06006abfa86e (diff) | |
| download | godot-testing-6b666c7f25121e61bf1c58ee65cb2cd0f254b887.tar.xz godot-testing-6b666c7f25121e61bf1c58ee65cb2cd0f254b887.zip | |
replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts
Diffstat (limited to 'project.godot')
| -rw-r--r-- | project.godot | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/project.godot b/project.godot index 76a1300..425feb4 100644 --- a/project.godot +++ b/project.godot @@ -11,14 +11,16 @@ config_version=5 [application] config/name="testing" -run/main_scene="uid://dydy08duw2lhf" +run/main_scene="uid://cdmooxcq5mi5q" config/features=PackedStringArray("4.7", "C#", "Forward Plus") config/icon="res://icon.svg" [display] -window/stretch/mode="canvas_items" -window/stretch/aspect="expand" +window/size/viewport_width=320 +window/size/viewport_height=180 +window/size/mode=2 +window/stretch/mode="viewport" [dotnet] @@ -33,10 +35,17 @@ shoot={ ] } +[layer_names] + +2d_physics/layer_1="World" +2d_physics/layer_2="Player" +2d_physics/layer_3="Enemies" + [physics] 3d/physics_engine="Jolt Physics" [rendering] +textures/canvas_textures/default_texture_filter=0 rendering_device/driver.windows="d3d12" |
