diff options
| author | alex <[email protected]> | 2026-07-24 21:15:53 +0200 |
|---|---|---|
| committer | alex <[email protected]> | 2026-07-24 21:15:53 +0200 |
| commit | 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 (patch) | |
| tree | de012eb81e45de014bf451ab1e8e741ef5abf3c5 /2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2 | |
| parent | 7e0c071a0d86563f9d450bf9073e06006abfa86e (diff) | |
| download | godot-testing-6b666c7f25121e61bf1c58ee65cb2cd0f254b887.tar.xz godot-testing-6b666c7f25121e61bf1c58ee65cb2cd0f254b887.zip | |
replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts
Diffstat (limited to '2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2')
16 files changed, 320 insertions, 0 deletions
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png Binary files differnew file mode 100644 index 0000000..90566f8 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png.import new file mode 100644 index 0000000..9502fe5 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c1qqh4npntcpa" +path="res://.godot/imported/skeleton2_v1_1.png-b0c6bb6539079ab27255778fce74b774.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_1.png" +dest_files=["res://.godot/imported/skeleton2_v1_1.png-b0c6bb6539079ab27255778fce74b774.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png Binary files differnew file mode 100644 index 0000000..f1f44bb --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png.import new file mode 100644 index 0000000..cbaee19 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwx64dct8l2no" +path="res://.godot/imported/skeleton2_v1_2.png-2eb390b5758f0fe3c52bc014de25a6d7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_2.png" +dest_files=["res://.godot/imported/skeleton2_v1_2.png-2eb390b5758f0fe3c52bc014de25a6d7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png Binary files differnew file mode 100644 index 0000000..3d93bbb --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png.import new file mode 100644 index 0000000..1366b16 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://co5iegpux0b07" +path="res://.godot/imported/skeleton2_v1_3.png-9df18a143309e2b2a40049b625b177a4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_3.png" +dest_files=["res://.godot/imported/skeleton2_v1_3.png-9df18a143309e2b2a40049b625b177a4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png Binary files differnew file mode 100644 index 0000000..895f577 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png.import new file mode 100644 index 0000000..ea213c0 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsbsn6c1ng11x" +path="res://.godot/imported/skeleton2_v1_4.png-a18af65bec91339f77a724e58151723c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v1/skeleton2_v1_4.png" +dest_files=["res://.godot/imported/skeleton2_v1_4.png-a18af65bec91339f77a724e58151723c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png Binary files differnew file mode 100644 index 0000000..163c24e --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png.import new file mode 100644 index 0000000..8233139 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dg7oj6oh1nj16" +path="res://.godot/imported/skeleton2_v2_1.png-0eeb169abe94609a5dcd6bb1388f8417.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_1.png" +dest_files=["res://.godot/imported/skeleton2_v2_1.png-0eeb169abe94609a5dcd6bb1388f8417.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png Binary files differnew file mode 100644 index 0000000..de1be47 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png.import new file mode 100644 index 0000000..b63af06 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://mf7o7syace04" +path="res://.godot/imported/skeleton2_v2_2.png-5815af8205acf0d088a9a1aa390080c3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_2.png" +dest_files=["res://.godot/imported/skeleton2_v2_2.png-5815af8205acf0d088a9a1aa390080c3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png Binary files differnew file mode 100644 index 0000000..62e3cc0 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png.import new file mode 100644 index 0000000..3789dda --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c7oyyu7h7cxk3" +path="res://.godot/imported/skeleton2_v2_3.png-cd7792f25a2fd8e69c0cd64917d1e50d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_3.png" +dest_files=["res://.godot/imported/skeleton2_v2_3.png-cd7792f25a2fd8e69c0cd64917d1e50d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png Binary files differnew file mode 100644 index 0000000..a2f4ab8 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png.import new file mode 100644 index 0000000..f8f097c --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://w81073vt72hi" +path="res://.godot/imported/skeleton2_v2_4.png-0ee476c2701e553db322c3e7540d1f69.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skeleton2/v2/skeleton2_v2_4.png" +dest_files=["res://.godot/imported/skeleton2_v2_4.png-0ee476c2701e553db322c3e7540d1f69.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 |
