[gd_scene format=3 uid="uid://ctmfmhg8v8msi"] [ext_resource type="Script" uid="uid://bhmdvsdxc4cnj" path="res://Weapon.cs" id="1_brm8f"] [ext_resource type="PackedScene" uid="uid://cchdwhewroga8" path="res://Bullet.tscn" id="2_e1en3"] [ext_resource type="Texture2D" uid="uid://k44pw581tslx" path="res://2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_1.png" id="3_objab"] [node name="Weapon" type="Node2D" unique_id=1330410444] script = ExtResource("1_brm8f") BulletScene = ExtResource("2_e1en3") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=962000068] position = Vector2(8, 0) rotation = 1.5707964 texture = ExtResource("3_objab")