[gd_scene format=3 uid="uid://bnllfdi8bdsfq"] [ext_resource type="Texture2D" uid="uid://cm85xl58511xg" path="res://2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_1.png" id="1_v81qt"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0m7y3"] size = Vector2(14, 13) [sub_resource type="RectangleShape2D" id="RectangleShape2D_pclqv"] size = Vector2(28, 14) [node name="Door" type="Node2D" unique_id=1422902327] [node name="Sprite2D" type="Sprite2D" parent="." unique_id=1525795761] texture = ExtResource("1_v81qt") [node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1528162459] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1400001054] position = Vector2(0, 1.5) shape = SubResource("RectangleShape2D_0m7y3") [node name="Area2D" type="Area2D" parent="." unique_id=697043373] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=740711026] position = Vector2(-29, 2) shape = SubResource("RectangleShape2D_pclqv")