From 023c4f003d58c27cd2677307abe2c65bb09c2681 Mon Sep 17 00:00:00 2001 From: alex Date: Sat, 25 Jul 2026 16:46:32 +0200 Subject: added enemy scene and piercing booleans for bullets, will be later refactored to work based on player stats --- enemy.tscn | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 enemy.tscn (limited to 'enemy.tscn') diff --git a/enemy.tscn b/enemy.tscn new file mode 100644 index 0000000..c4eb0d9 --- /dev/null +++ b/enemy.tscn @@ -0,0 +1,18 @@ +[gd_scene format=3 uid="uid://cg808l58igcrq"] + +[ext_resource type="Script" uid="uid://cml2xy7flhfn6" path="res://scripts/Enemy.cs" id="1_4gyqm"] +[ext_resource type="Texture2D" uid="uid://mxuhmaj6nqfw" path="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png" id="2_qi2p4"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ovjgd"] +size = Vector2(12, 14) + +[node name="Enemy" type="CharacterBody2D" unique_id=575877799] +collision_layer = 4 +collision_mask = 7 +script = ExtResource("1_4gyqm") + +[node name="Sprite2D" type="Sprite2D" parent="." unique_id=2046016517] +texture = ExtResource("2_qi2p4") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1799666271] +shape = SubResource("RectangleShape2D_ovjgd") -- cgit v1.2.3