From 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 24 Jul 2026 21:15:53 +0200 Subject: replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts --- .../items and trap_animation/arrow/Just_arrow.png | Bin 0 -> 215 bytes .../arrow/Just_arrow.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_1.png | Bin 0 -> 241 bytes .../arrow/arrow_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_2.png | Bin 0 -> 156 bytes .../arrow/arrow_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_3.png | Bin 0 -> 215 bytes .../arrow/arrow_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_4.png | Bin 0 -> 275 bytes .../arrow/arrow_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_1/box_1_1.png | Bin 0 -> 281 bytes .../box_1/box_1_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_1/box_1_2.png | Bin 0 -> 279 bytes .../box_1/box_1_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_1/box_1_3.png | Bin 0 -> 287 bytes .../box_1/box_1_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_1/box_1_4.png | Bin 0 -> 270 bytes .../box_1/box_1_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_2/box_2_1.png | Bin 0 -> 230 bytes .../box_2/box_2_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_2/box_2_2.png | Bin 0 -> 227 bytes .../box_2/box_2_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_2/box_2_3.png | Bin 0 -> 208 bytes .../box_2/box_2_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/box_2/box_2_4.png | Bin 0 -> 209 bytes .../box_2/box_2_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_1.png | Bin 0 -> 332 bytes .../chest/chest_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_2.png | Bin 0 -> 339 bytes .../chest/chest_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_3.png | Bin 0 -> 339 bytes .../chest/chest_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_4.png | Bin 0 -> 334 bytes .../chest/chest_4.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_1.png | Bin 0 -> 345 bytes .../chest/chest_open_1.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_2.png | Bin 0 -> 337 bytes .../chest/chest_open_2.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_3.png | Bin 0 -> 333 bytes .../chest/chest_open_3.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_4.png | Bin 0 -> 328 bytes .../chest/chest_open_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/coin/coin_1.png | Bin 0 -> 283 bytes .../coin/coin_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/coin/coin_2.png | Bin 0 -> 255 bytes .../coin/coin_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/coin/coin_3.png | Bin 0 -> 137 bytes .../coin/coin_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/coin/coin_4.png | Bin 0 -> 255 bytes .../coin/coin_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flag/flag_1.png | Bin 0 -> 364 bytes .../flag/flag_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flag/flag_2.png | Bin 0 -> 372 bytes .../flag/flag_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flag/flag_3.png | Bin 0 -> 342 bytes .../flag/flag_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flag/flag_4.png | Bin 0 -> 347 bytes .../flag/flag_4.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_1_1.png | Bin 0 -> 214 bytes .../flamethrower/flamethrower_1_1.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_1_2.png | Bin 0 -> 316 bytes .../flamethrower/flamethrower_1_2.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_1_3.png | Bin 0 -> 228 bytes .../flamethrower/flamethrower_1_3.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_1_4.png | Bin 0 -> 112 bytes .../flamethrower/flamethrower_1_4.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_2_1.png | Bin 0 -> 212 bytes .../flamethrower/flamethrower_2_1.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_2_2.png | Bin 0 -> 253 bytes .../flamethrower/flamethrower_2_2.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_2_3.png | Bin 0 -> 190 bytes .../flamethrower/flamethrower_2_3.png.import | 40 +++++++++++++++++++++ .../flamethrower/flamethrower_2_4.png | Bin 0 -> 80 bytes .../flamethrower/flamethrower_2_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_1_1.png | Bin 0 -> 239 bytes .../flasks/flasks_1_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_1_2.png | Bin 0 -> 240 bytes .../flasks/flasks_1_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_1_3.png | Bin 0 -> 240 bytes .../flasks/flasks_1_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_1_4.png | Bin 0 -> 240 bytes .../flasks/flasks_1_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_2_1.png | Bin 0 -> 238 bytes .../flasks/flasks_2_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_2_2.png | Bin 0 -> 239 bytes .../flasks/flasks_2_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_2_3.png | Bin 0 -> 240 bytes .../flasks/flasks_2_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_2_4.png | Bin 0 -> 239 bytes .../flasks/flasks_2_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_3_1.png | Bin 0 -> 244 bytes .../flasks/flasks_3_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_3_2.png | Bin 0 -> 244 bytes .../flasks/flasks_3_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_3_3.png | Bin 0 -> 245 bytes .../flasks/flasks_3_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_3_4.png | Bin 0 -> 244 bytes .../flasks/flasks_3_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_4_1.png | Bin 0 -> 237 bytes .../flasks/flasks_4_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_4_2.png | Bin 0 -> 238 bytes .../flasks/flasks_4_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_4_3.png | Bin 0 -> 238 bytes .../flasks/flasks_4_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/flasks/flasks_4_4.png | Bin 0 -> 238 bytes .../flasks/flasks_4_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_1_1.png | Bin 0 -> 288 bytes .../keys/keys_1_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_1_2.png | Bin 0 -> 234 bytes .../keys/keys_1_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_1_3.png | Bin 0 -> 302 bytes .../keys/keys_1_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_1_4.png | Bin 0 -> 264 bytes .../keys/keys_1_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_2_1.png | Bin 0 -> 268 bytes .../keys/keys_2_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_2_2.png | Bin 0 -> 218 bytes .../keys/keys_2_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_2_3.png | Bin 0 -> 272 bytes .../keys/keys_2_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/keys/keys_2_4.png | Bin 0 -> 231 bytes .../keys/keys_2_4.png.import | 40 +++++++++++++++++++++ .../mini_box_1/mini_box_1_1.png | Bin 0 -> 236 bytes .../mini_box_1/mini_box_1_1.png.import | 40 +++++++++++++++++++++ .../mini_box_1/mini_box_1_2.png | Bin 0 -> 239 bytes .../mini_box_1/mini_box_1_2.png.import | 40 +++++++++++++++++++++ .../mini_box_1/mini_box_1_3.png | Bin 0 -> 210 bytes .../mini_box_1/mini_box_1_3.png.import | 40 +++++++++++++++++++++ .../mini_box_1/mini_box_1_4.png | Bin 0 -> 211 bytes .../mini_box_1/mini_box_1_4.png.import | 40 +++++++++++++++++++++ .../mini_box_2/mini_box_2_1.png | Bin 0 -> 200 bytes .../mini_box_2/mini_box_2_1.png.import | 40 +++++++++++++++++++++ .../mini_box_2/mini_box_2_2.png | Bin 0 -> 202 bytes .../mini_box_2/mini_box_2_2.png.import | 40 +++++++++++++++++++++ .../mini_box_2/mini_box_2_3.png | Bin 0 -> 186 bytes .../mini_box_2/mini_box_2_3.png.import | 40 +++++++++++++++++++++ .../mini_box_2/mini_box_2_4.png | Bin 0 -> 202 bytes .../mini_box_2/mini_box_2_4.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_1.png | Bin 0 -> 250 bytes .../mini_chest/mini_chest_1.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_2.png | Bin 0 -> 252 bytes .../mini_chest/mini_chest_2.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_3.png | Bin 0 -> 250 bytes .../mini_chest/mini_chest_3.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_4.png | Bin 0 -> 253 bytes .../mini_chest/mini_chest_4.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_open_1.png | Bin 0 -> 252 bytes .../mini_chest/mini_chest_open_1.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_open_2.png | Bin 0 -> 253 bytes .../mini_chest/mini_chest_open_2.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_open_3.png | Bin 0 -> 287 bytes .../mini_chest/mini_chest_open_3.png.import | 40 +++++++++++++++++++++ .../mini_chest/mini_chest_open_4.png | Bin 0 -> 259 bytes .../mini_chest/mini_chest_open_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/peaks/peaks_1.png | Bin 0 -> 239 bytes .../peaks/peaks_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/peaks/peaks_2.png | Bin 0 -> 180 bytes .../peaks/peaks_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/peaks/peaks_3.png | Bin 0 -> 144 bytes .../peaks/peaks_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/peaks/peaks_4.png | Bin 0 -> 163 bytes .../peaks/peaks_4.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_1_1.png | Bin 0 -> 361 bytes .../torch/candlestick_1_1.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_1_2.png | Bin 0 -> 408 bytes .../torch/candlestick_1_2.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_1_3.png | Bin 0 -> 404 bytes .../torch/candlestick_1_3.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_1_4.png | Bin 0 -> 407 bytes .../torch/candlestick_1_4.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_2_1.png | Bin 0 -> 357 bytes .../torch/candlestick_2_1.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_2_2.png | Bin 0 -> 412 bytes .../torch/candlestick_2_2.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_2_3.png | Bin 0 -> 421 bytes .../torch/candlestick_2_3.png.import | 40 +++++++++++++++++++++ .../torch/candlestick_2_4.png | Bin 0 -> 412 bytes .../torch/candlestick_2_4.png.import | 40 +++++++++++++++++++++ .../torch/side_torch_1.png | Bin 0 -> 267 bytes .../torch/side_torch_1.png.import | 40 +++++++++++++++++++++ .../torch/side_torch_2.png | Bin 0 -> 255 bytes .../torch/side_torch_2.png.import | 40 +++++++++++++++++++++ .../torch/side_torch_3.png | Bin 0 -> 258 bytes .../torch/side_torch_3.png.import | 40 +++++++++++++++++++++ .../torch/side_torch_4.png | Bin 0 -> 248 bytes .../torch/side_torch_4.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/torch/torch_1.png | Bin 0 -> 348 bytes .../torch/torch_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/torch/torch_2.png | Bin 0 -> 343 bytes .../torch/torch_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/torch/torch_3.png | Bin 0 -> 354 bytes .../torch/torch_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/torch/torch_4.png | Bin 0 -> 352 bytes .../torch/torch_4.png.import | 40 +++++++++++++++++++++ 194 files changed, 3880 insertions(+) create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/coin/coin_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flag/flag_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flamethrower/flamethrower_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_3_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/flasks/flasks_4_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/keys/keys_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_1/mini_box_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_box_2/mini_box_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/mini_chest/mini_chest_open_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/peaks/peaks_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/candlestick_2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/side_torch_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/torch/torch_4.png.import (limited to '2D Pixel Dungeon Asset Pack/items and trap_animation') diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png new file mode 100644 index 0000000..9e6d9ff Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import new file mode 100644 index 0000000..fe06ccd --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dym2dnke4rtn8" +path="res://.godot/imported/Just_arrow.png-6752a0c4b13db7f913c17941132717d2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png" +dest_files=["res://.godot/imported/Just_arrow.png-6752a0c4b13db7f913c17941132717d2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png new file mode 100644 index 0000000..c29a490 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import new file mode 100644 index 0000000..98ba2c5 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgcaoe4m3ioeh" +path="res://.godot/imported/arrow_1.png-9971de853af79f59a9845906c659f8b5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png" +dest_files=["res://.godot/imported/arrow_1.png-9971de853af79f59a9845906c659f8b5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png new file mode 100644 index 0000000..31617d6 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png.import new file mode 100644 index 0000000..151f8f7 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://k6tmc0r82pli" +path="res://.godot/imported/arrow_2.png-2013e8a046e7e3e9babb8ad7d3fea478.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png" +dest_files=["res://.godot/imported/arrow_2.png-2013e8a046e7e3e9babb8ad7d3fea478.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png new file mode 100644 index 0000000..31e42e9 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import new file mode 100644 index 0000000..53618e9 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://8s6617xwri7n" +path="res://.godot/imported/arrow_3.png-0f5bec9d990ae16442e22e3107674c34.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png" +dest_files=["res://.godot/imported/arrow_3.png-0f5bec9d990ae16442e22e3107674c34.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png new file mode 100644 index 0000000..81ab69d Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png.import new file mode 100644 index 0000000..dfb929f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://gct47ehoqkvw" +path="res://.godot/imported/arrow_4.png-7420046cac3f1b916fdc197b88984b1b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png" +dest_files=["res://.godot/imported/arrow_4.png-7420046cac3f1b916fdc197b88984b1b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png new file mode 100644 index 0000000..3f60399 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png.import new file mode 100644 index 0000000..d7061e7 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://blwenh2dricud" +path="res://.godot/imported/box_1_1.png-0ce14f25f17939207fd9ad622b75b13d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_1.png" +dest_files=["res://.godot/imported/box_1_1.png-0ce14f25f17939207fd9ad622b75b13d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png new file mode 100644 index 0000000..44a75ea Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png.import new file mode 100644 index 0000000..353aa8c --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dmfjloxfdn1nl" +path="res://.godot/imported/box_1_2.png-4d689cf36134cabed88c284f87ca66b0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_2.png" +dest_files=["res://.godot/imported/box_1_2.png-4d689cf36134cabed88c284f87ca66b0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png new file mode 100644 index 0000000..1dca74d Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png.import new file mode 100644 index 0000000..5a9e8b8 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cao37bbo6m3ws" +path="res://.godot/imported/box_1_3.png-f427411f6ae1d0842e2052d8876e1b9d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_3.png" +dest_files=["res://.godot/imported/box_1_3.png-f427411f6ae1d0842e2052d8876e1b9d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png new file mode 100644 index 0000000..df8af0e Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png.import new file mode 100644 index 0000000..acba64f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_1/box_1_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://diertc6wto5ul" +path="res://.godot/imported/box_1_4.png-0f4794bc62671ae2d4060d5bdfbbc266.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon 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b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png.import new file mode 100644 index 0000000..cdbe439 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://tvyff7jpluha" +path="res://.godot/imported/box_2_1.png-dbd4bacf346e4f8a2539b37b3023a7d9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_1.png" +dest_files=["res://.godot/imported/box_2_1.png-dbd4bacf346e4f8a2539b37b3023a7d9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png new file mode 100644 index 0000000..ae2176c Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png.import new file mode 100644 index 0000000..a8fe1af --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://5yh3k0x14l2p" +path="res://.godot/imported/box_2_2.png-ace0c0bd1be5eb9dab308f9cba161b3a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_2.png" +dest_files=["res://.godot/imported/box_2_2.png-ace0c0bd1be5eb9dab308f9cba161b3a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png new file mode 100644 index 0000000..383ae31 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png.import new file mode 100644 index 0000000..83f063b --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1pygwh2po37" +path="res://.godot/imported/box_2_3.png-cb06b6e3b394af6b4c53d500dae0c86f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon 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b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png.import new file mode 100644 index 0000000..33ee778 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxfvujt8t5f5u" +path="res://.godot/imported/box_2_4.png-5a473acde66394fb63a930c6d3090e4b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/box_2/box_2_4.png" +dest_files=["res://.godot/imported/box_2_4.png-5a473acde66394fb63a930c6d3090e4b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png new file mode 100644 index 0000000..2d28292 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import new file mode 100644 index 0000000..c201c78 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c6hhvn2hhbi85" +path="res://.godot/imported/chest_1.png-433d5e386e940dbed18e4eee107453dc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png" +dest_files=["res://.godot/imported/chest_1.png-433d5e386e940dbed18e4eee107453dc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png new file mode 100644 index 0000000..5021764 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import new file mode 100644 index 0000000..e64b5f2 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxfvgqylbql58" +path="res://.godot/imported/chest_2.png-516088c58202f8f60082ca16a6a02bf1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png" +dest_files=["res://.godot/imported/chest_2.png-516088c58202f8f60082ca16a6a02bf1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png new file mode 100644 index 0000000..b21331f Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import new file mode 100644 index 0000000..4693121 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d32tyrs8n0353" +path="res://.godot/imported/chest_3.png-e915e5806fd266972b0d7ee9bb1ca50c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png" +dest_files=["res://.godot/imported/chest_3.png-e915e5806fd266972b0d7ee9bb1ca50c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png new file mode 100644 index 0000000..c75933e Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import new file mode 100644 index 0000000..677d37a --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd165c2g40eux" +path="res://.godot/imported/chest_4.png-b0ed45a48e2d263d4a67004a2b92088f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png" +dest_files=["res://.godot/imported/chest_4.png-b0ed45a48e2d263d4a67004a2b92088f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png new file mode 100644 index 0000000..e3d5aaa Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import new file mode 100644 index 0000000..6a26a2f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://5sp3b7ype8op" +path="res://.godot/imported/chest_open_1.png-de11eeec56101318dfd7c2774a052be9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png" +dest_files=["res://.godot/imported/chest_open_1.png-de11eeec56101318dfd7c2774a052be9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png new file mode 100644 index 0000000..b01a4b7 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import new file mode 100644 index 0000000..2015daa --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import @@ -0,0 +1,40 @@ +[remap]