From 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 24 Jul 2026 21:15:53 +0200 Subject: replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts --- .../items and trap_animation/chest/chest_1.png | Bin 0 -> 332 bytes .../chest/chest_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_2.png | Bin 0 -> 339 bytes .../chest/chest_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_3.png | Bin 0 -> 339 bytes .../chest/chest_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/chest/chest_4.png | Bin 0 -> 334 bytes .../chest/chest_4.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_1.png | Bin 0 -> 345 bytes .../chest/chest_open_1.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_2.png | Bin 0 -> 337 bytes .../chest/chest_open_2.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_3.png | Bin 0 -> 333 bytes .../chest/chest_open_3.png.import | 40 +++++++++++++++++++++ .../chest/chest_open_4.png | Bin 0 -> 328 bytes .../chest/chest_open_4.png.import | 40 +++++++++++++++++++++ 16 files changed, 320 insertions(+) create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_4.png.import (limited to '2D Pixel Dungeon Asset Pack/items and trap_animation/chest') diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png new file mode 100644 index 0000000..2d28292 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import new file mode 100644 index 0000000..c201c78 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c6hhvn2hhbi85" +path="res://.godot/imported/chest_1.png-433d5e386e940dbed18e4eee107453dc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_1.png" +dest_files=["res://.godot/imported/chest_1.png-433d5e386e940dbed18e4eee107453dc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png new file mode 100644 index 0000000..5021764 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import new file mode 100644 index 0000000..e64b5f2 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxfvgqylbql58" +path="res://.godot/imported/chest_2.png-516088c58202f8f60082ca16a6a02bf1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_2.png" +dest_files=["res://.godot/imported/chest_2.png-516088c58202f8f60082ca16a6a02bf1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png new file mode 100644 index 0000000..b21331f Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import new file mode 100644 index 0000000..4693121 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d32tyrs8n0353" +path="res://.godot/imported/chest_3.png-e915e5806fd266972b0d7ee9bb1ca50c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_3.png" +dest_files=["res://.godot/imported/chest_3.png-e915e5806fd266972b0d7ee9bb1ca50c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png new file mode 100644 index 0000000..c75933e Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import new file mode 100644 index 0000000..677d37a --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd165c2g40eux" +path="res://.godot/imported/chest_4.png-b0ed45a48e2d263d4a67004a2b92088f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_4.png" +dest_files=["res://.godot/imported/chest_4.png-b0ed45a48e2d263d4a67004a2b92088f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png new file mode 100644 index 0000000..e3d5aaa Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import new file mode 100644 index 0000000..6a26a2f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://5sp3b7ype8op" +path="res://.godot/imported/chest_open_1.png-de11eeec56101318dfd7c2774a052be9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_1.png" +dest_files=["res://.godot/imported/chest_open_1.png-de11eeec56101318dfd7c2774a052be9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png new file mode 100644 index 0000000..b01a4b7 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import new file mode 100644 index 0000000..2015daa --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_2.png.import 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png new file mode 100644 index 0000000..a5afd6b Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png.import new file mode 100644 index 0000000..c50e6a5 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/chest/chest_open_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://l38fvvpx6ssp" +path="res://.godot/imported/chest_open_3.png-ec14a60fbe055adf0be8bfcc5a21dc5d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel 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