From 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 24 Jul 2026 21:15:53 +0200 Subject: replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts --- .../items and trap_animation/arrow/Just_arrow.png | Bin 0 -> 215 bytes .../arrow/Just_arrow.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_1.png | Bin 0 -> 241 bytes .../arrow/arrow_1.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_2.png | Bin 0 -> 156 bytes .../arrow/arrow_2.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_3.png | Bin 0 -> 215 bytes .../arrow/arrow_3.png.import | 40 +++++++++++++++++++++ .../items and trap_animation/arrow/arrow_4.png | Bin 0 -> 275 bytes .../arrow/arrow_4.png.import | 40 +++++++++++++++++++++ 10 files changed, 200 insertions(+) create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png create mode 100644 2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_4.png.import (limited to '2D Pixel Dungeon Asset Pack/items and trap_animation/arrow') diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png new file mode 100644 index 0000000..9e6d9ff Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import new file mode 100644 index 0000000..fe06ccd --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dym2dnke4rtn8" +path="res://.godot/imported/Just_arrow.png-6752a0c4b13db7f913c17941132717d2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/Just_arrow.png" 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trap_animation/arrow/arrow_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import new file mode 100644 index 0000000..98ba2c5 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgcaoe4m3ioeh" +path="res://.godot/imported/arrow_1.png-9971de853af79f59a9845906c659f8b5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_1.png" +dest_files=["res://.godot/imported/arrow_1.png-9971de853af79f59a9845906c659f8b5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png new file mode 100644 index 0000000..31e42e9 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import new file mode 100644 index 0000000..53618e9 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/items and trap_animation/arrow/arrow_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://8s6617xwri7n" +path="res://.godot/imported/arrow_3.png-0f5bec9d990ae16442e22e3107674c34.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/items and 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