From 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 24 Jul 2026 21:15:53 +0200 Subject: replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts --- .../priests_idle/priest1/v1/priest1_v1_1.png | Bin 0 -> 350 bytes .../priest1/v1/priest1_v1_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v1/priest1_v1_2.png | Bin 0 -> 385 bytes .../priest1/v1/priest1_v1_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v1/priest1_v1_3.png | Bin 0 -> 386 bytes .../priest1/v1/priest1_v1_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v1/priest1_v1_4.png | Bin 0 -> 386 bytes .../priest1/v1/priest1_v1_4.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v2/priest1_v2_1.png | Bin 0 -> 379 bytes .../priest1/v2/priest1_v2_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v2/priest1_v2_2.png | Bin 0 -> 410 bytes .../priest1/v2/priest1_v2_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v2/priest1_v2_3.png | Bin 0 -> 405 bytes .../priest1/v2/priest1_v2_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest1/v2/priest1_v2_4.png | Bin 0 -> 406 bytes .../priest1/v2/priest1_v2_4.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v1/priest2_v1_1.png | Bin 0 -> 317 bytes .../priest2/v1/priest2_v1_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v1/priest2_v1_2.png | Bin 0 -> 375 bytes .../priest2/v1/priest2_v1_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v1/priest2_v1_3.png | Bin 0 -> 334 bytes .../priest2/v1/priest2_v1_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v1/priest2_v1_4.png | Bin 0 -> 310 bytes .../priest2/v1/priest2_v1_4.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v2/priest2_v2_1.png | Bin 0 -> 345 bytes .../priest2/v2/priest2_v2_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v2/priest2_v2_2.png | Bin 0 -> 400 bytes .../priest2/v2/priest2_v2_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v2/priest2_v2_3.png | Bin 0 -> 351 bytes .../priest2/v2/priest2_v2_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest2/v2/priest2_v2_4.png | Bin 0 -> 331 bytes .../priest2/v2/priest2_v2_4.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v1/priest3_v1_1.png | Bin 0 -> 331 bytes .../priest3/v1/priest3_v1_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v1/priest3_v1_2.png | Bin 0 -> 353 bytes .../priest3/v1/priest3_v1_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v1/priest3_v1_3.png | Bin 0 -> 348 bytes .../priest3/v1/priest3_v1_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v1/priest3_v1_4.png | Bin 0 -> 359 bytes .../priest3/v1/priest3_v1_4.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v2/priest3_v2_1.png | Bin 0 -> 354 bytes .../priest3/v2/priest3_v2_1.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v2/priest3_v2_2.png | Bin 0 -> 378 bytes .../priest3/v2/priest3_v2_2.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v2/priest3_v2_3.png | Bin 0 -> 367 bytes .../priest3/v2/priest3_v2_3.png.import | 40 +++++++++++++++++++++ .../priests_idle/priest3/v2/priest3_v2_4.png | Bin 0 -> 380 bytes .../priest3/v2/priest3_v2_4.png.import | 40 +++++++++++++++++++++ 48 files changed, 960 insertions(+) create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png.import (limited to '2D Pixel Dungeon Asset Pack/Character_animation/priests_idle') diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png new file mode 100644 index 0000000..390514a Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png.import new file mode 100644 index 0000000..d89f453 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bebwfbe8hsifr" +path="res://.godot/imported/priest1_v1_1.png-38b3df9151f2d650cd0b5872489ca6fc.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_1.png" +dest_files=["res://.godot/imported/priest1_v1_1.png-38b3df9151f2d650cd0b5872489ca6fc.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png new file mode 100644 index 0000000..c0c1da5 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png.import new file mode 100644 index 0000000..c60cf28 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bi6oaitoquw4o" +path="res://.godot/imported/priest1_v1_2.png-8432b837a61716b3545a7c2672330272.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_2.png" +dest_files=["res://.godot/imported/priest1_v1_2.png-8432b837a61716b3545a7c2672330272.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png new file mode 100644 index 0000000..6e6fbfb Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png.import new file mode 100644 index 0000000..f5d3083 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://baomyl4ogfj6p" +path="res://.godot/imported/priest1_v1_3.png-0575e33fb63a7d4a4a9786bba007e221.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_3.png" +dest_files=["res://.godot/imported/priest1_v1_3.png-0575e33fb63a7d4a4a9786bba007e221.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png new file mode 100644 index 0000000..03bfcd5 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png.import new file mode 100644 index 0000000..9f7854e --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd87ln27wq3ax" +path="res://.godot/imported/priest1_v1_4.png-3a9e6067ab43ac7d4abbdb54134773a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v1/priest1_v1_4.png" +dest_files=["res://.godot/imported/priest1_v1_4.png-3a9e6067ab43ac7d4abbdb54134773a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png new file mode 100644 index 0000000..91a5792 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png.import new file mode 100644 index 0000000..a9ec5b8 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://rg1ej7emwp14" +path="res://.godot/imported/priest1_v2_1.png-1c6b56278d20075076ee02b13903218c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_1.png" +dest_files=["res://.godot/imported/priest1_v2_1.png-1c6b56278d20075076ee02b13903218c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png new file mode 100644 index 0000000..be30e66 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png.import new file mode 100644 index 0000000..74cc255 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dg8dq2512o1om" +path="res://.godot/imported/priest1_v2_2.png-72c4ba15efddab87ea81aa3600239634.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_2.png" +dest_files=["res://.godot/imported/priest1_v2_2.png-72c4ba15efddab87ea81aa3600239634.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png new file mode 100644 index 0000000..991b1d1 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png.import new file mode 100644 index 0000000..5dafff3 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dr4c78yheapyh" +path="res://.godot/imported/priest1_v2_3.png-8183af319be0e6eb793a0dc8bb46a129.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_3.png" +dest_files=["res://.godot/imported/priest1_v2_3.png-8183af319be0e6eb793a0dc8bb46a129.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png new file mode 100644 index 0000000..76a8bb7 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png.import new file mode 100644 index 0000000..c79282c --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bthsf77w4cqch" +path="res://.godot/imported/priest1_v2_4.png-b27ae1299e1bf013cc735f4aedfbbd8e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest1/v2/priest1_v2_4.png" +dest_files=["res://.godot/imported/priest1_v2_4.png-b27ae1299e1bf013cc735f4aedfbbd8e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png new file mode 100644 index 0000000..2cc030d Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png.import new file mode 100644 index 0000000..b2c211c --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cw7jxeqm3lao4" +path="res://.godot/imported/priest2_v1_1.png-8d55f7331dcb74541bbd5f783dc18342.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_1.png" +dest_files=["res://.godot/imported/priest2_v1_1.png-8d55f7331dcb74541bbd5f783dc18342.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png new file mode 100644 index 0000000..544a0e3 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png.import new file mode 100644 index 0000000..4153657 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bdq8u82uxukgl" +path="res://.godot/imported/priest2_v1_2.png-a5125b60e9e1d6c4a8ff5649d78e5621.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_2.png" +dest_files=["res://.godot/imported/priest2_v1_2.png-a5125b60e9e1d6c4a8ff5649d78e5621.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png new file mode 100644 index 0000000..fad8456 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png.import new file mode 100644 index 0000000..030f4f2 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://hre8ei7ijwqw" +path="res://.godot/imported/priest2_v1_3.png-890c6c4f6337ebf4366997595d742dc9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_3.png" +dest_files=["res://.godot/imported/priest2_v1_3.png-890c6c4f6337ebf4366997595d742dc9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png new file mode 100644 index 0000000..af508a8 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png.import new file mode 100644 index 0000000..2b52a29 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8nhwg3ix17m3" +path="res://.godot/imported/priest2_v1_4.png-8257258f2d4e58f0d687d83c14d871d5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v1/priest2_v1_4.png" +dest_files=["res://.godot/imported/priest2_v1_4.png-8257258f2d4e58f0d687d83c14d871d5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png new file mode 100644 index 0000000..ae30e4b Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png.import new file mode 100644 index 0000000..2d6b3d7 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cpn6lo2gndf83" +path="res://.godot/imported/priest2_v2_1.png-3d67c553e3c87b290811434848bf0d79.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_1.png" +dest_files=["res://.godot/imported/priest2_v2_1.png-3d67c553e3c87b290811434848bf0d79.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png new file mode 100644 index 0000000..0894ffa Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png.import new file mode 100644 index 0000000..1cc2908 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bosm3cxuacvcx" +path="res://.godot/imported/priest2_v2_2.png-df591ff1e6d9362e6966c28f301506c7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_2.png" +dest_files=["res://.godot/imported/priest2_v2_2.png-df591ff1e6d9362e6966c28f301506c7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png new file mode 100644 index 0000000..1305f10 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png.import new file mode 100644 index 0000000..b1b730f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cm3teotggu3mf" +path="res://.godot/imported/priest2_v2_3.png-dcec2ed1a9f5d0220c0810f345ef7767.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_3.png" +dest_files=["res://.godot/imported/priest2_v2_3.png-dcec2ed1a9f5d0220c0810f345ef7767.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png new file mode 100644 index 0000000..35a749a Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png.import new file mode 100644 index 0000000..89e4300 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://wq7686jswwe3" +path="res://.godot/imported/priest2_v2_4.png-2428b3fc2466f2545b762f1d0504f269.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest2/v2/priest2_v2_4.png" +dest_files=["res://.godot/imported/priest2_v2_4.png-2428b3fc2466f2545b762f1d0504f269.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png new file mode 100644 index 0000000..4d72867 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png.import new file mode 100644 index 0000000..a60ca81 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd4yc1mgpang4" +path="res://.godot/imported/priest3_v1_1.png-71d5284901528eb59e5ec8d30ad26e16.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_1.png" +dest_files=["res://.godot/imported/priest3_v1_1.png-71d5284901528eb59e5ec8d30ad26e16.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png new file mode 100644 index 0000000..2a081c7 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png.import new file mode 100644 index 0000000..aaa8583 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cnwvh5368hoev" +path="res://.godot/imported/priest3_v1_2.png-9c4f68c8a91f75d7e59c2cee1aa66ffa.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_2.png" +dest_files=["res://.godot/imported/priest3_v1_2.png-9c4f68c8a91f75d7e59c2cee1aa66ffa.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png new file mode 100644 index 0000000..b7bf749 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png.import new file mode 100644 index 0000000..b7af7c8 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dyfmx1prf2b53" +path="res://.godot/imported/priest3_v1_3.png-f007941aeaa6d7d24dbe7b744aa65c5a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_3.png" +dest_files=["res://.godot/imported/priest3_v1_3.png-f007941aeaa6d7d24dbe7b744aa65c5a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png new file mode 100644 index 0000000..aa40d64 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png.import new file mode 100644 index 0000000..fe39b92 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://hdb4nrnjd858" +path="res://.godot/imported/priest3_v1_4.png-cab35495323b11268f36afa315837b88.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v1/priest3_v1_4.png" +dest_files=["res://.godot/imported/priest3_v1_4.png-cab35495323b11268f36afa315837b88.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png new file mode 100644 index 0000000..b4a2adc Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png.import new file mode 100644 index 0000000..3ec84a3 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cb3s58verauhx" +path="res://.godot/imported/priest3_v2_1.png-f3cbe7b512422174add29ba9545118dd.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_1.png" +dest_files=["res://.godot/imported/priest3_v2_1.png-f3cbe7b512422174add29ba9545118dd.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png new file mode 100644 index 0000000..ad60c99 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png.import new file mode 100644 index 0000000..57cd695 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b2ojpx34av0d5" +path="res://.godot/imported/priest3_v2_2.png-726687092d98a7b49e316b25238753c8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_2.png" +dest_files=["res://.godot/imported/priest3_v2_2.png-726687092d98a7b49e316b25238753c8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png new file mode 100644 index 0000000..8ce48e5 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png.import new file mode 100644 index 0000000..ce6b001 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dynwyhx7jbw8l" +path="res://.godot/imported/priest3_v2_3.png-c03a118619c3e3a65e0f78491f19d72b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_3.png" +dest_files=["res://.godot/imported/priest3_v2_3.png-c03a118619c3e3a65e0f78491f19d72b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png new file mode 100644 index 0000000..329c8c9 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png.import new file mode 100644 index 0000000..14a2590 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bwg3vabsborcq" +path="res://.godot/imported/priest3_v2_4.png-ec32aae28a77bf1f943def7687d7bad9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/priests_idle/priest3/v2/priest3_v2_4.png" +dest_files=["res://.godot/imported/priest3_v2_4.png-ec32aae28a77bf1f943def7687d7bad9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 -- cgit v1.2.3