From 6b666c7f25121e61bf1c58ee65cb2cd0f254b887 Mon Sep 17 00:00:00 2001 From: alex Date: Fri, 24 Jul 2026 21:15:53 +0200 Subject: replaced all the sprites added the tilemap and improved the stats system so it can be split into multiple scripts --- .../monsters_idle/vampire/v2/vampire_v2_1.png | Bin 0 -> 437 bytes .../vampire/v2/vampire_v2_1.png.import | 40 +++++++++++++++++++++ .../monsters_idle/vampire/v2/vampire_v2_2.png | Bin 0 -> 455 bytes .../vampire/v2/vampire_v2_2.png.import | 40 +++++++++++++++++++++ .../monsters_idle/vampire/v2/vampire_v2_3.png | Bin 0 -> 450 bytes .../vampire/v2/vampire_v2_3.png.import | 40 +++++++++++++++++++++ .../monsters_idle/vampire/v2/vampire_v2_4.png | Bin 0 -> 485 bytes .../vampire/v2/vampire_v2_4.png.import | 40 +++++++++++++++++++++ 8 files changed, 160 insertions(+) create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png.import create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png create mode 100644 2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png.import (limited to '2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2') diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png new file mode 100644 index 0000000..4eadc68 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png.import new file mode 100644 index 0000000..f45f947 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://mxuhmaj6nqfw" +path="res://.godot/imported/vampire_v2_1.png-2fa20f9b3b4d8a27da209d5914e8b610.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_1.png" +dest_files=["res://.godot/imported/vampire_v2_1.png-2fa20f9b3b4d8a27da209d5914e8b610.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png new file mode 100644 index 0000000..696edbe Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png.import new file mode 100644 index 0000000..aabeb74 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cv1ogm5qi5k3y" +path="res://.godot/imported/vampire_v2_2.png-e2919f1a0e2abaca0e7833a0c06b29e7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_2.png" +dest_files=["res://.godot/imported/vampire_v2_2.png-e2919f1a0e2abaca0e7833a0c06b29e7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png new file mode 100644 index 0000000..6c75fea Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png.import new file mode 100644 index 0000000..680af9f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://hs2epo3uk8b" +path="res://.godot/imported/vampire_v2_3.png-7a840f7da5af47d13710884d2c908a9e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_3.png" +dest_files=["res://.godot/imported/vampire_v2_3.png-7a840f7da5af47d13710884d2c908a9e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png new file mode 100644 index 0000000..2680d59 Binary files /dev/null and b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png differ diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png.import new file mode 100644 index 0000000..e48f5bd --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ddamwt27tl527" +path="res://.godot/imported/vampire_v2_4.png-181c91a61aeb58b6b78cc15e8098ab5b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/vampire/v2/vampire_v2_4.png" +dest_files=["res://.godot/imported/vampire_v2_4.png-181c91a61aeb58b6b78cc15e8098ab5b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 -- cgit v1.2.3