diff options
Diffstat (limited to '2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2')
8 files changed, 160 insertions, 0 deletions
diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png Binary files differnew file mode 100644 index 0000000..e5d2b6b --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png.import new file mode 100644 index 0000000..d26ea2f --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d1vv0pbsu3bdg" +path="res://.godot/imported/skull_v2_1.png-fc3d6e7db4b38cf048d27747cdecad2f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_1.png" +dest_files=["res://.godot/imported/skull_v2_1.png-fc3d6e7db4b38cf048d27747cdecad2f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png Binary files differnew file mode 100644 index 0000000..bad54ef --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png.import new file mode 100644 index 0000000..fed0369 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cvo77ly0p7yhu" +path="res://.godot/imported/skull_v2_2.png-af9cbff424401c0343440e911fe01c84.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_2.png" +dest_files=["res://.godot/imported/skull_v2_2.png-af9cbff424401c0343440e911fe01c84.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png Binary files differnew file mode 100644 index 0000000..6d76b0a --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png.import new file mode 100644 index 0000000..8572675 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cp3yqsfpjlcbc" +path="res://.godot/imported/skull_v2_3.png-44894623c8b82ee77bbf63fda1bbc456.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_3.png" +dest_files=["res://.godot/imported/skull_v2_3.png-44894623c8b82ee77bbf63fda1bbc456.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png Binary files differnew file mode 100644 index 0000000..0797436 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png diff --git a/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png.import b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png.import new file mode 100644 index 0000000..126fa13 --- /dev/null +++ b/2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dg2vrjqbcf82r" +path="res://.godot/imported/skull_v2_4.png-06623a7b81687906624653d0fe097c52.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://2D Pixel Dungeon Asset Pack/Character_animation/monsters_idle/skull/v2/skull_v2_4.png" +dest_files=["res://.godot/imported/skull_v2_4.png-06623a7b81687906624653d0fe097c52.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 |
